
Meridius Dex
Amarr Gunship Diplomacy
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Posted - 2009.05.03 05:37:00 -
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Originally by: Tara'Quoya Rax AB + 2p scram (+ web) If you want an MWD, get a ceptor
Thirded. LOL at Sisi/forum warriors who think the game takes place exclusively at 20 KM with everyone already going their max speed.
Since we're pulling numbers out of our asses, I'd like to point out that approximately 90% of all fights in EVE take place on or around gates, with a smaller percentage on stations. This is an important distinction from those fights which occur in "open space" like asteroid belts, facwar plexes or Merin's FFA zones.
On gates, ABs are becoming more and more feasible, particularly at the frigate level and combined with web and/or scram. Ships often do indeed land on each other in this game, very often within 10-12KMs.
How a fight begins will often dictate whether an AB/scram AF will aggress at all, actually. If my fight against your MWD cruiser starts at greater distance, I simply won't aggress unless it looks like you are MWDing into that 10K area.
I think many of you are ignoring that most pvpers in this game still fit close-range, high damage ammo almost exclusively (Scorch lasers being one exception). Most enemies, MWD or not, often close into web/scram range all on their own, even if the fight hasn't already begun there.
It is also valid to point out that in open space (like an asteroid belt or facwar plex) that an AB ship is terribly handicapped against a MWD opponent if that precious initial scram cannot be established. It doesn't always mean automatic death, though. It may still be possible for your AB cruiser, for example, to do enough damage to the target kiting him to drive them off. It comes down to the two ships respective tanks vs. gank. In other words, your AB ship may not be able to keep him tackled or dictate range, but you can still survive by driving him off if your guns put him into structure before you. In fact, I do this to Crusaders all the time (just did it again yesterday).
In short, if I'm in an AB AF, I don't take her off gates or stations to go warping to planets and asteroid belts because I know a cap-stable (<-- another consideration) MWDing opponent can keep me pinned helplessly at range to either kill me or hold me until his friends get there. Open space engagements are still the domain of the microwarpdrive.
CCP have done a great job of making this game very strategic with the changes to webs, scrams and microwarpdrives. One would be a fool to close-mindedly discount that. -- Meridius Dex Visit the Gunship Forums --
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